Comparing: M6A2E1 vs. FCM 50 t vs. KV-5

M6A2E1

The M6A2E1 was a further development of the T1 and M6 heavy tanks. Developed in August 1944, the vehicle had a larger turret and the 105-mm gun. Never saw mass production.

FCM_50t

Development was started in December 1945. The vehicle was conceived as an alternative for the AMX 50t and combined archaic features typical of the pre-war French tank-construction industry as well as German innovations. The vehicle was to be equipped with an additional container trailer, equipment for underwater driving, and a demountable mine clearer.

KV-5

Development began in June 1941 at the Leningrad Kirov Plant and was completed by August, but plans were interrupted due to the complicated situation on the front. The KV-5 was to utilize some components of the KV-1. A new turret was designed, incorporating the 107-mm ZIS-6 gun. Two roadwheels and a single support roller were to be added on each side. A new 1,200 h.p. diesel engine was being developed for the vehicle, however it was not completed in time and was replaced with two V-2K engines.

Modules
Auto select
Turrets
Guns
Engines
Suspensions
Radios
Main Characteristics
Tank data page Tank data page Tank data page Tank data page
Tier VIII VIII VIII
Battle Tiers 8 9 10 8 9 10 8 9 10
Price 7,500 11,900 7,500
Hit Points
Signal range
Speed Limit29 km/h51 km/h40 km/h
Speed Limit Back10 km/h20 km/h11 km/h
Weight
Load limit
Crew
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
  • Loader
Armor
Hull Armor
Front:
191 mm
Side:
66 mm
Rear:
51 mm
Front:
120 mm
Side:
80 mm
Rear:
80 mm
Front:
180 mm
Side:
150 mm
Rear:
140 mm
Turret Armor
Mobility
Engine Power
Horse power / weight
Traverse Speed
Max Climb Angle
Hard terrain resistance
Medium terrain resistance
Soft terrain resistance
Fire Chance
Engine Type
Turret
View Range
Turret Traverse
Traverse Arc
Armament
Damage (Explosion radius)
Penetration
Shell Price
Shell Speed
Damage / min
Rate of Fire
Reload time
Clip
Accuracy
Aim time
Elevation Arc
Ammo Capacity
Camo value
Stationary % % %
In motion % % %
When Firing % % %
Battle performance
Accuracy % % %
Neto Credits Income
Winrate % % %
Damage dealt
Kills per Battle
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