Comparing: Pz.Kpfw. II vs. Pz.Kpfw. II Ausf. D vs. Pz.Kpfw. I Ausf. C

PzII

The last modification of the light Pz. II tank. The vehicle featured enhanced armor, the 2 cm KwK 38 gun and improved observation devices. A total of 524 vehicles were built from March 1941 through December 1942.

G108_PzKpfwII_AusfD

A high-speed modification of the Pz. II intended for light divisions formed from the cavalry. The Pz.Kpfw.II Ausf. D tank had a completely new hull and suspension. The turret and guns were taken from the Ausf. C. version. The suspension had eight large-diameter paired wheels with individual torsion bars and no support rollers. The tanks with enhanced suspension elements, including new drive and idler wheels, were designated Ausf. E. According to various sources, about 200–250 vehicles of the D and E modifications were manufactured.

PzI_ausf_C

The initial order for this tank was placed in 1939. It was originally conceived as a high-speed reconaissance tank for airborne units. Mass production started at the beginning of 1942. In early 1943 two vehicles were deployed with the 1st Tank Division. Another 38 vehicles were deployed with the 58th Reserve Tank Corps in the summer of 1944.

Modules
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Turrets
Guns
Engines
Suspensions
Radios
Main Characteristics
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Tier II II III
Battle Tiers 2 3 2 3 3 4 5
Price 3,000 750 45,800
Hit Points
Signal range
Speed Limit40 km/h55 km/h79 km/h
Speed Limit Back15 km/h20 km/h22 km/h
Weight
Load limit
Crew
  • Commander (Gunner)
  • Driver
  • Loader (Radio Operator)
  • Commander (Gunner)
  • Driver
  • Loader (Radio Operator)
  • Commander (Gunner, Radio Operator, Loader)
  • Driver
Armor
Hull Armor
Front:
30 mm
Side:
20 mm
Rear:
15 mm
Front:
30 mm
Side:
14.5 mm
Rear:
14.5 mm
Front:
30 mm
Side:
20 mm
Rear:
20 mm
Turret Armor
Mobility
Engine Power
Horse power / weight
Traverse Speed
Max Climb Angle
Hard terrain resistance
Medium terrain resistance
Soft terrain resistance
Fire Chance
Engine Type
Turret
View Range
Turret Traverse
Traverse Arc
Armament
Damage (Explosion radius)
Penetration
Shell Price
Shell Speed
Damage / min
Rate of Fire
Reload time
Clip
Accuracy
Aim time
Elevation Arc
Ammo Capacity
Camo value
Stationary % % %
In motion % % %
When Firing % % %
Battle performance
Accuracy % %45.4358 %
Neto Credits Income-1564.79
Winrate % %50.6193 %
Damage dealt109.798
Kills per Battle0.415784
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