Comparing: (R) AMX 50 B vs. Object 777 Version II

AMX_50_68t_fallout

Developed starting in 1951 by DEFA, the state weapons design bureau. By 1958, the AMX 50 B received a number of improvements, including a low-profile cast hull and torsion-bar suspension. A new oscillating turret with a 120-mm gun was also mounted on the vehicle. Despite the fact that the Maybach engine power provided just 1000 hp, the specialists from the German Gruppe M company were looking for a solution that would allow the vehicle to reach the speed up to 65 km/h. Only one finished prototype of this variant was built.

R119_Object_777

The Object 777 is a unique project of a heavy tank. The vehicle was developed at the Chelyabinsk Kirov Plant. By 1953, the design plans were made, and the dummy vehicle was built. The prototype was to feature a cast hull and streamlined turret. The 122-mm M-62-T2 gun was to be mounted on the tank. However, development proceeded no further. The Object 777 never entered mass production nor saw service.

Modules
Auto select
Turrets
Guns
Engines
Suspensions
Radios
Main Characteristics
Tank data page Tank data page Tank data page
Tier X X
Battle Tiers 10 11 10 11
Price 0 5
Hit Points
Signal range
Speed Limit65 km/h50 km/h
Speed Limit Back20 km/h16 km/h
Weight
Load limit
Crew
  • Commander (Loader)
  • Gunner (Loader)
  • Driver
  • Radio Operator (Loader)
  • Commander (Radio Operator)
  • Gunner
  • Driver
  • Loader
Armor
Hull Armor
Front:
170 mm
Side:
30 mm
Rear:
30 mm
Front:
132 mm
Side:
115 mm
Rear:
45 mm
Turret Armor
Mobility
Engine Power
Horse power / weight
Traverse Speed
Max Climb Angle
Hard terrain resistance
Medium terrain resistance
Soft terrain resistance
Fire Chance
Engine Type
Turret
View Range
Turret Traverse
Traverse Arc
Armament
Damage (Explosion radius)
Penetration
Shell Price
Shell Speed
Damage / min
Rate of Fire
Reload time
Clip
Accuracy
Aim time
Elevation Arc
Ammo Capacity
Camo value
Stationary % %
In motion % %
When Firing % %
Battle performance
Accuracy % %
Neto Credits Income
Winrate % %
Damage dealt
Kills per Battle
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