Comparing: M22 Locust vs. M3 Stuart vs. Pz.Kpfw. III Ausf. A
|   Initially designed for airborne operations, the vehicle was never used as such by the U.S.A. during World War II. In the absence of a good air delivery system, the Ordnance Department became less enthusiastic about any further development. |   Developed in 1938 through 1941 on the basis of the M2. Mass-produced from 1941. More than 13,000 vehicles in various versions were built, from the M3 to the M3A3, all of which were supplied to almost every allied nation under Lend-Lease. The M3 tanks were designated Stuart I by the British, while the M3A1 version received the designation Stuart III. The M3 first saw action in the battle at Sidi Rezegh. |   Produced in 1937, with a total of 10 vehicles manufactured. The project was canceled due to its weak suspension and inadequate armor. | |
| Modules | |||
| Auto select |  |  |  | 
|---|---|---|---|
| Turrets | |||
| Guns | |||
| Engines | |||
| Suspensions | |||
| Radios | |||
| Main Characteristics | |||
| Tank data page | Tank data page | Tank data page | Tank data page | 
| Tier | III | III | III | 
| Battle Tiers | 3 4 5 | 3 4 5 | 3 4 5 | 
| Price | 900 | 37,500 | 35,000 | 
| Hit Points | |||
| Signal range | |||
| Speed Limit | 64 km/h | 61 km/h | 68 km/h | 
| Speed Limit Back | 20 km/h | 20 km/h | 20 km/h | 
| Weight | |||
| Load limit | |||
| Crew | 
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| Armor | |||
| Hull Armor | 
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| Turret Armor | |||
|  | |||
| Mobility | |||
| Engine Power | |||
| Horse power / weight | |||
| Traverse Speed | |||
| Max Climb Angle | |||
| Hard terrain resistance | |||
| Medium terrain resistance | |||
| Soft terrain resistance | |||
| Fire Chance | |||
| Engine Type | |||
| Turret | |||
| View Range | |||
| Turret Traverse | |||
| Traverse Arc | |||
| Armament | |||
| Damage (Explosion radius) | |||
| Penetration | |||
| Shell Price | |||
| Shell Speed | |||
| Damage / min | |||
| Rate of Fire | |||
| Reload time | |||
| Clip | |||
| Accuracy | |||
| Aim time | |||
| Elevation Arc | |||
| Ammo Capacity | |||
| Camo value | |||
| Stationary | 18.00 % | % | 18.00 % | 
| In motion | 18.00 % | % | 18.00 % | 
| When Firing | 5.41 % | % | 5.28 % | 
| Battle performance | |||
| Accuracy | 58.4579 % | % | 42.7988 % | 
| Neto Credits Income | 5266.65 | 1639.58 | |
| Winrate | 51.4349 % | % | 50.9448 % | 
| Damage dealt | 141.171 | 80.3168 | |
| Kills per Battle | 0.485588 | 0.258829 | |
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