Comparing: Kirovets-1 vs. Tiger II

R123_Kirovets_1

The Kirovets-1 project (IS-3, prototype No. 1) was developed from July through November 1944. The prototype was built at the Chelyabinsk Kirov Plant in September–October 1944. From December 18 through December 24, 1944, the vehicle underwent trials at the NIBT proving grounds in Kubinka. After it was decided to manufacture a pilot series of the modified IS-2 with a hull proposed by engineers of Plant No. 100 and Сentral Research Institute-48, the work on the Kirovets-1 was discontinued.

PzVIB_Tiger_II

The most heavily armored tank carrying the most powerful anti-tank gun. The vehicle's drawbacks included an overloaded suspension and engine-transmission group, as well as excessive general mass. When engaging enemy vehicles at long range, the Tiger II had an upper hand over any other vehicle in terms of the gun and armor protection. However, due to the excessive mass of the vehicle, relatively low durability of the engine and transmission, and small total number of vehicles built, the Tiger II did not have any significant impact on the course of war.

Modules
Auto select
Turrets
Guns
Engines
Suspensions
Radios
Main Characteristics
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Tier VIII VIII
Battle Tiers 8 9 10 8 9 10
Price 10,700 2,450,000
Hit Points
Signal range
Speed Limit42 km/h38 km/h
Speed Limit Back20 km/h12 km/h
Weight
Load limit
Crew
  • Commander (Radio Operator)
  • Driver
  • Gunner
  • Loader
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
Armor
Hull Armor
Front:
120 mm
Side:
100 mm
Rear:
60 mm
Front:
150 mm
Side:
80 mm
Rear:
80 mm
Turret Armor
Mobility
Engine Power
Horse power / weight
Traverse Speed
Max Climb Angle
Hard terrain resistance
Medium terrain resistance
Soft terrain resistance
Fire Chance
Engine Type
Turret
View Range
Turret Traverse
Traverse Arc
Armament
Damage (Explosion radius)
Penetration
Shell Price
Shell Speed
Damage / min
Rate of Fire
Reload time
Clip
Accuracy
Aim time
Elevation Arc
Ammo Capacity
Camo value
Stationary % %
In motion % %
When Firing % %
Battle performance
Accuracy % %
Neto Credits Income
Winrate % %
Damage dealt
Kills per Battle
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