Comparing: Pz.Kpfw. 38 (t) vs. Pz.Kpfw. II Ausf. J vs. Type 98 Ke-Ni Otsu

Pz38t

Developed by the ČKD company for the Czechoslovakian Army in 1938. During the German occupation, the vehicle saw service in the Wehrmacht and was used in the Polish and French Campaigns, as well as on the Eastern Front. The tank saw combat on the front line until the middle of 1942. Approximately 1,400 vehicles in eight modifications (Ausf. A/B/C/D/E/F/S/G) were manufactured.

PzII_J

Reconnaissance tank with reinforced armor. The vehicle was a further development of the Pz.Kpfw II. In October 1939, a preproduction batch was ordered, and the first prototype was built in July 1940. From 1943 through 1944, seven vehicles were used by the 12th Panzer Division on the Eastern Front. A total of 22 tanks were manufactured.

Ke_Ni_B

A modification of the Type 98A Ke-Ni light tank with the Christie type suspension. Developed by Mitsubishi in 1939 under the influence of the Soviet BT-7. Only one prototype was manufactured.

Modules
Auto select
Turrets
Guns
Engines
Suspensions
Radios
Main Characteristics
Tank data page Tank data page Tank data page Tank data page
Tier III III III
Battle Tiers 3 4 5 3 4 5 3 4 5
Price 33,000 1,000 1,000
Hit Points
Signal range
Speed Limit42 km/h31 km/h50 km/h
Speed Limit Back18 km/h12 km/h20 km/h
Weight
Load limit
Crew
  • Commander (Gunner)
  • Driver
  • Radio Operator
  • Loader
  • Commander (Gunner)
  • Driver
  • Loader (Radio Operator)
  • Commander (Radio Operator, Loader)
  • Gunner
  • Driver
Armor
Hull Armor
Front:
25 mm
Side:
15 mm
Rear:
15 mm
Front:
80 mm
Side:
50 mm
Rear:
50 mm
Front:
16 mm
Side:
12 mm
Rear:
10 mm
Turret Armor
Mobility
Engine Power
Horse power / weight
Traverse Speed
Max Climb Angle
Hard terrain resistance
Medium terrain resistance
Soft terrain resistance
Fire Chance
Engine Type
Turret
View Range
Turret Traverse
Traverse Arc
Armament
Damage (Explosion radius)
Penetration
Shell Price
Shell Speed
Damage / min
Rate of Fire
Reload time
Clip
Accuracy
Aim time
Elevation Arc
Ammo Capacity
Camo value
Stationary % % %
In motion % % %
When Firing % % %
Battle performance
Accuracy % % %
Neto Credits Income
Winrate % % %
Damage dealt
Kills per Battle
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