Comparing: M6A2E1 vs. Tiger II vs. IS-3

M6A2E1

The M6A2E1 was a further development of the T1 and M6 heavy tanks. Developed in August 1944, the vehicle had a larger turret and the 105-mm gun. Never saw mass production.

PzVIB_Tiger_II

The most heavily armored tank carrying the most powerful anti-tank gun. The vehicle's drawbacks included an overloaded suspension and engine-transmission group, as well as excessive general mass. When engaging enemy vehicles at long range, the Tiger II had an upper hand over any other vehicle in terms of the gun and armor protection. However, due to the excessive mass of the vehicle, relatively low durability of the engine and transmission, and small total number of vehicles built, the Tiger II did not have any significant impact on the course of war.

IS-3

Mass production of the vehicle started in May 1945. On September 7,1945, IS-3 tanks took part in the Allied Victory Parade through Berlin. A total of 1170 vehicles were manufactured by the end of 1946, when production was canceled. From 1948 through the late 1950s, the tanks underwent a number of modernization refits.

Modules
Auto select
Turrets
Guns
Engines
Suspensions
Radios
Main Characteristics
Tank data page Tank data page Tank data page Tank data page
Tier VIII VIII VIII
Battle Tiers 8 9 10 8 9 10 8 9 10
Price 7,500 2,450,000 2,568,500
Hit Points
Signal range
Speed Limit29 km/h38 km/h38 km/h
Speed Limit Back10 km/h12 km/h15 km/h
Weight
Load limit
Crew
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
  • Commander (Radio Operator)
  • Gunner
  • Driver
  • Loader
Armor
Hull Armor
Front:
191 mm
Side:
66 mm
Rear:
51 mm
Front:
150 mm
Side:
80 mm
Rear:
80 mm
Front:
110 mm
Side:
90 mm
Rear:
60 mm
Turret Armor
Mobility
Engine Power
Horse power / weight
Traverse Speed
Max Climb Angle
Hard terrain resistance
Medium terrain resistance
Soft terrain resistance
Fire Chance
Engine Type
Turret
View Range
Turret Traverse
Traverse Arc
Armament
Damage (Explosion radius)
Penetration
Shell Price
Shell Speed
Damage / min
Rate of Fire
Reload time
Clip
Accuracy
Aim time
Elevation Arc
Ammo Capacity
Camo value
Stationary % % %
In motion % % %
When Firing % % %
Battle performance
Accuracy % % %
Neto Credits Income
Winrate % % %
Damage dealt
Kills per Battle
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