Comparing: M2 Light Tank vs. Pz.Kpfw. 35 (t) vs. Pz.Kpfw. II

M2_lt

Development of the vehicle based on the M2A3 model was started in December 1938. The tank featured a new two-man turret with more powerful armament. A total of 365 vehicles were manufactured from May 1940 through March 1941. In April 1942, ten additional tanks were produced for training purposes. Some vehicles were supplied to the U.K. under Lend-Lease, others were deployed with the U.S. Marine Corps and saw combat in the Pacific Theater.

Pz35t

Developed by Škoda in 1935, the vehicle saw service in the Czechoslovakian army under the designation LT vz. 35. During the occupation of Czechoslovakia, the captured tanks were redesignated as Pz.Kpfw. 35 (t) and deployed with the Wehrmacht. The vehicles were actively used by the 1st Light Division (the 6th Panzer Division after reorganization) until the late 1941. A total of 434 tanks were manufactured.

PzII

The last modification of the light Pz. II tank. The vehicle featured enhanced armor, the 2 cm KwK 38 gun and improved observation devices. A total of 524 vehicles were built from March 1941 through December 1942.

Modules
Auto select
Turrets
Guns
Engines
Suspensions
Radios
Main Characteristics
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Tier II II II
Battle Tiers 2 3 2 3 2 3
Price 3,400 3,600 3,000
Hit Points
Signal range
Speed Limit58 km/h35 km/h40 km/h
Speed Limit Back20 km/h15 km/h15 km/h
Weight
Load limit
Crew
  • Commander
  • Gunner (Loader)
  • Driver
  • Radio Operator
  • Commander (Gunner, Loader)
  • Driver
  • Radio Operator
  • Commander (Gunner)
  • Driver
  • Loader (Radio Operator)
Armor
Hull Armor
Front:
38.1 mm
Side:
25.4 mm
Rear:
25.4 mm
Front:
25 mm
Side:
16 mm
Rear:
16 mm
Front:
30 mm
Side:
20 mm
Rear:
15 mm
Turret Armor
Mobility
Engine Power
Horse power / weight
Traverse Speed
Max Climb Angle
Hard terrain resistance
Medium terrain resistance
Soft terrain resistance
Fire Chance
Engine Type
Turret
View Range
Turret Traverse
Traverse Arc
Armament
Damage (Explosion radius)
Penetration
Shell Price
Shell Speed
Damage / min
Rate of Fire
Reload time
Clip
Accuracy
Aim time
Elevation Arc
Ammo Capacity
Camo value
Stationary % % %
In motion % % %
When Firing % % %
Battle performance
Accuracy % % %
Neto Credits Income
Winrate % % %
Damage dealt
Kills per Battle
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