Comparing: IS-6 vs. Tiger II

IS-6

Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.

PzVIB_Tiger_II

The most heavily armored tank carrying the most powerful anti-tank gun. The vehicle's drawbacks included an overloaded suspension and engine-transmission group, as well as excessive general mass. When engaging enemy vehicles at long range, the Tiger II had an upper hand over any other vehicle in terms of the gun and armor protection. However, due to the excessive mass of the vehicle, relatively low durability of the engine and transmission, and small total number of vehicles built, the Tiger II did not have any significant impact on the course of war.

Modules
Auto select
Turrets
Guns
Engines
Suspensions
Radios
Main Characteristics
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Tier VIII VIII
Battle Tiers 8 9 10 8 9 10
Price 11,800 2,450,000
Hit Points
Signal range
Speed Limit35 km/h38 km/h
Speed Limit Back14 km/h12 km/h
Weight
Load limit
Crew
  • Commander (Radio Operator)
  • Gunner
  • Driver
  • Loader
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
Armor
Hull Armor
Front:
100 mm
Side:
100 mm
Rear:
60 mm
Front:
150 mm
Side:
80 mm
Rear:
80 mm
Turret Armor
Mobility
Engine Power
Horse power / weight
Traverse Speed
Max Climb Angle
Hard terrain resistance
Medium terrain resistance
Soft terrain resistance
Fire Chance
Engine Type
Turret
View Range
Turret Traverse
Traverse Arc
Armament
Damage (Explosion radius)
Penetration
Shell Price
Shell Speed
Damage / min
Rate of Fire
Reload time
Clip
Accuracy
Aim time
Elevation Arc
Ammo Capacity
Camo value
Stationary % %
In motion % %
When Firing % %
Battle performance
Accuracy % %
Neto Credits Income
Winrate % %
Damage dealt
Kills per Battle
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