Comparing: Churchill VII vs. VK 36.01 (H) vs. ARL 44

GB09_Churchill_VII

A modification of the A22 with enhanced armor. First vehicles of this type were produced just before the Allied landing in Normandy. This model was also the basis for the Churchill Crocodile flame-throwing tank.

VK3601H

An experimental German WWII heavy tank developed by Henschel. The vehicle was a further development of the VK 30.01 (H) project and a stage in the design process for the Tiger. A total of eight chassis and one prototype were built in 1942. During the development, various technical solutions were trialed. Some of them later served as a basis for German heavy tank designs during the WWII. The chassis was also used in armored recovery vehicles.

ARL_44

Development of the vehicle started while France was still occupied by the German forces. It was an attempt to use the obsolete B1 Bis chassis and fit it with a modern, more powerful gun. The project was finished by the Atelier de Construction de Rueil Design Bureau. A total of 60 vehicles were manufactured. However, the tank was considered unsuccessful compared to similar foreign vehicles.

Modules
Auto select
Turrets
Guns
Engines
Suspensions
Radios
Main Characteristics
Tank data page Tank data page Tank data page Tank data page
Tier VI VI VI
Battle Tiers 6 7 8 6 7 8 6 7 8
Price 900,000 935,000 925,000
Hit Points
Signal range
Speed Limit20 km/h50.5 km/h37 km/h
Speed Limit Back12 km/h12 km/h10 km/h
Weight
Load limit
Crew
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
  • Commander
  • Gunner
  • Driver
  • Radio Operator
  • Loader
Armor
Hull Armor
Front:
152.4 mm
Side:
95.3 mm
Rear:
50.8 mm
Front:
100 mm
Side:
60 mm
Rear:
60 mm
Front:
120 mm
Side:
60 mm
Rear:
40 mm
Turret Armor
Mobility
Engine Power
Horse power / weight
Traverse Speed
Max Climb Angle
Hard terrain resistance
Medium terrain resistance
Soft terrain resistance
Fire Chance
Engine Type
Turret
View Range
Turret Traverse
Traverse Arc
Armament
Damage (Explosion radius)
Penetration
Shell Price
Shell Speed
Damage / min
Rate of Fire
Reload time
Clip
Accuracy
Aim time
Elevation Arc
Ammo Capacity
Camo value
Stationary13.00 % % %
In motion7.50 % % %
When Firing3.06 % % %
Battle performance
Accuracy60.5969 % % %
Neto Credits Income3331.4
Winrate46.2672 % % %
Damage dealt438.175
Kills per Battle0.550343
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